Georg Duemlein – Houdini Artist
Since 1994 I've done various jobs in the area of vfx, such as compositing, rotoscoping, particles, effects, modeling, shading and TD for local studios. First based in Munich, then Weimar and Vienna and now in Muenster.
I worked with 3dsMAX
for more than 10 years - but I became interested in a more procedural approach.
Houdini
seemed be so different. Initially I taught myself how to use it, but I wanted a stable foundation to build on, so I decided to take courses at Garman's Visual Effects Academy
.