2008-11-06
Art Forms of the Procedure: The Harmonic Atlas — a series of 8 prints.
2008-11-03
Paul Bourke added an inverted version
of one of my spherical harmonics posters to his renowned website
. Wow.
2008-11-02

A version of "undifferentiated" will be on the cover of Playing by the Rules of the Game
by Martina Ghosh-Schellhorn, Roland Marti (Eds.). The book is announced for week 46.
2008-10-30
The Harmonic Browser: Reload the page to see 4 different spherical harmonics.
2008-10-29
Some unstructured comments
on how to save data from Houdini into a MySQL database using an custom outputDriverHDA.
2008-10-27
These spherical harmonics turned out to be quite Haekel-esque. [wip]
2008-10-26
A Shader a Day: deepcolor.
A OGL2/Mantra implementation of a deep color shader as described by desaxismundi
. I added an outline feature. The Shader combo allows WYSIWG tweeking of the mantra shader in the viewport. [download]
2008-10-25
A Shader a Day: Light/Shadow Shader for strange weapons.The point light behaces like an occluded ambient light within a specified radius. Shadows are only cast outside that radius.
[temp video 1
] [temp video 2
]
2008-10-22
SkypeSpriteShader vs DLA. (4k version)
2008-10-21
"Nothing to say and no way to say it — But you can say it in three languages"
KMFDM, Dogma
A Shader a Day: This is an early version of the SSS Skype Sprite Shader. animated emoticons are mapped onto sprites. The main goal was to use VEX arrays.
2008-10-13
A selection of my work is showcased at Procedural Design: From Simplicity to
Complexity — Natural metaphors and evolutionary strategies in contemporary art practice. A lecture by David Robert
he held at Stanford University, UC Berkeley and will happen next week at MIT and RISD.
Bling Bloom Bang: A greeble variation.
2008-10-07
This movie shows every 25th frame of another 15000 frame simulation. Particles aggregate around star shaped core.
2008-10-06
I spend Sunday playing with Diffusion-Limited Aggregation as described e.g. at the site of Franz-Josef Wirtz
. I built a Houdini POPnetwork to simmulate the process of particles accumulating around a core. The image shows the state after 15000 steps of simulation.
2008-10-04
A HDK interpretation of the Clifford Attractor as described at Paul Bourke's Site ![]()
Slightly ineffificient as I actually use geometry instead of writing to an image plane.
Lorenz Atractor HDK: I finally made my first canny steps into the HDK
. This LorenzAttractorSOP generates the geometry on the fly instead of modifying input geometry like the pythonSOP implementation.
2008-10-02
2008-09-26
A Strange Form of Poetry - Part II: Lorem Ipsum was my Cradle Song ![]()
Slowly occluded toNDC() bricks with a hint of rotate().
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